Moreover, in terms of combat skills and actions, the game draws inspiration from action games. For instance, light attacks can be combined with medium and heavy attacks to form combos, unleashing different skills.
The game’s mechanics incorporate features from side-scrolling arcade action games of the 1990s into the 21st-century dungeon exploration ARPG genre. Players have limited revives in dungeons and can collect treasure for score increases, which, in turn, enhance the quality of the final reward chest. Boss battles come with time limits, and the more time remains when the boss is defeated, the more experience points are gained for the final chest, just like the games I used to play in arcades during my childhood.